Servidores

Conectarse

Recuperar mi contraseña

¿Quién está en línea?
En total hay 1 usuario en línea: 0 Registrados, 0 Ocultos y 1 Invitado

Ninguno

La mayor cantidad de usuarios en línea fue 16 el Mar Mayo 30, 2017 8:28 am.
ADAC Time
Octubre 2018
LunMarMiérJueVieSábDom
1234567
891011121314
15161718192021
22232425262728
293031    

Calendario Calendario

Estadísticas
Tenemos 154 miembros registrados.
El último usuario registrado es lalos

Nuestros miembros han publicado un total de 1323 mensajes en 359 argumentos.

Adelaide 1988

Ir abajo

Adelaide 1988

Mensaje  LRatafia el Lun Mayo 16, 2016 9:22 pm



mediafire.com download/b9sg09ecyid89he/Adelaide+1988+v1.5+by+SBB+project.7z
Set de camaras extras:
http://www.racedepartment.com/downloads/adelaide-helicopter-cams.10119/download?version=16667

Features:
-replay cameras
-working track map
-support for hot lap mode
-support for time attack mode
-competitive AI made with AC v1.61
-26 pit boxes with working pit lane

Get always the latest version here:
mediafire.com download/b9sg09ecyid89he/Adelaide+1988+v1.5+by+SBB+project.7z


v1.5
-complete new and faster AI
-grid raised to 26 cars
-removed some unnecessary wall keys

v1.43
-improvement of the shadows, especially round objects looking better now, example https://2img.net/h/s20.postimg.cc/3sxx8t1rx/Enna_v1_01.jpg
-harder curbs
-added link to the mediafire public files section in the read me, so you can always look for a update on the correct place
-purged unused objects -> smaller file size
-fixed cpu error massage at start with large grids (too many walls in pit area)

v1.31
-fixed a bug caused by AC v1.35 that showed lines over some treelines

v1.3
BIG UPDATE of all tracks for AC v1.3!

general improvements to all tracks:
-fixed some double keys (like pit/wall or pit/road)
-fixed and edited cams
-made reverb optional (if track had one)
-added support for time attack mode (if track did not had it already)
-further optimized ai for some tracks
-checked all tracks for the correct fuel consumption
-changed shader and normals for the spectators
-smaller changes of materials, shaders and objects
-added new start cameras

v1.21
-reorganized starting grid for the new AC ai in v1.2
-new and faster ai

v1.2
-new grass shader
-changed shader and normals for the spectators (marshals only)
-changed shader for transparent materials
-new: support for time attack mode
-new (standard) trackmap
-fixed some double-sided objects
-facet normals


LRatafia

Posts : 658
Join date : 31/01/2016
Age : 40

Ver perfil de usuario http://steamcommunity.com/profiles/76561197987995622/

Volver arriba Ir abajo

Volver arriba

- Temas similares

 
Permisos de este foro:
No puedes responder a temas en este foro.