Servidores

Conectarse

Recuperar mi contraseña

¿Quién está en línea?
En total hay 1 usuario en línea: 0 Registrados, 0 Ocultos y 1 Invitado

Ninguno

La mayor cantidad de usuarios en línea fue 16 el Mar Mayo 30, 2017 8:28 am.
ADAC Time
Octubre 2018
LunMarMiérJueVieSábDom
1234567
891011121314
15161718192021
22232425262728
293031    

Calendario Calendario

Estadísticas
Tenemos 154 miembros registrados.
El último usuario registrado es lalos

Nuestros miembros han publicado un total de 1323 mensajes en 359 argumentos.

Donington (GB)

Ir abajo

Donington (GB)

Mensaje  LRatafia el Dom Ene 31, 2016 7:00 pm

http://www.racedepartment.com/downloads/donington-park.3031/download?version=20932


version 1.15

Fixed LOD issues with fences and other objects
Tweaked some shaders to reduce shimmering on some trackside objects
New background environment outside track, including proper models for airport tower and power station
Above should hopefully mean no more weird looking backgrounds with certain weather/lighting conditions
Included much improved AI file for GP layout, many thanks to Stepy over on the Kunos forums
Recorded new AI file for National circuit which probably isn't as good as the above

version 1.14

Completely new textures and shaders for grass and sand
Improved track, kerb and surrounding textures
Increased 3D grass density
Fixed overexposure problem, fingers crossed
Fixed lenient penalty situation at National Circuit Esses
Added *no balloons*
Added other stuff instead

No physics changes, driving should be as 1.13

version 1.13
Toned down bumps based on feedback from 1.12

version 1.12
Added bumps to physics track meshes.
Graphics improvements and optimisations.
Included start cameras, extra track cameras and sections files thanks to Albert McSaltens and Black Wagtail (via RaceDepartment)

version 1.11
Completely retextured track. Hopefully looks better, and should have also lowered VRAM use (as well as download and install size).
Improved some trackside textures

version 1.10
Consolidated GP and National circuits into one track.
Corrected surfaces for runoff areas so penalties are applied correctly.
Corrected vertex normal maps for improved shading of mid-ground and horizon.
reorientated pit boxes to be parallel to pitlane again. AI seems to cope ok despite cars being very close together.
Did a spot of gardening.


Última edición por LRatafia el Mar Abr 03, 2018 11:13 am, editado 5 veces

LRatafia

Posts : 658
Join date : 31/01/2016
Age : 40

Ver perfil de usuario http://steamcommunity.com/profiles/76561197987995622/

Volver arriba Ir abajo

Re: Donington (GB)

Mensaje  LRatafia el Dom Feb 21, 2016 10:18 am

version 1.12

Added bumps to physics track meshes.
Graphics improvements and optimisations.
Included start cameras, extra track cameras and sections files thanks to Albert McSaltens and Black Wagtail (via RaceDepartment)

LRatafia

Posts : 658
Join date : 31/01/2016
Age : 40

Ver perfil de usuario http://steamcommunity.com/profiles/76561197987995622/

Volver arriba Ir abajo

Re: Donington (GB)

Mensaje  LRatafia el Dom Oct 09, 2016 9:23 pm

version 1.14

Completely new textures and shaders for grass and sand
Improved track, kerb and surrounding textures
Increased 3D grass density
Fixed overexposure problem, fingers crossed
Fixed lenient penalty situation at National Circuit Esses
Added *no balloons*
Added other stuff instead

en OP

LRatafia

Posts : 658
Join date : 31/01/2016
Age : 40

Ver perfil de usuario http://steamcommunity.com/profiles/76561197987995622/

Volver arriba Ir abajo

Re: Donington (GB)

Mensaje  Contenido patrocinado


Contenido patrocinado


Volver arriba Ir abajo

Volver arriba


 
Permisos de este foro:
No puedes responder a temas en este foro.