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VIR - Virginia International Raceway (USA)
Página 1 de 1.
VIR - Virginia International Raceway (USA)
http://www.racedepartment.com/downloads/virginia-international-raceway.11892/download?version=20239
Version 1.1 - 18/09/16
Complete shader rework by LilSki for improved lighting
Misc texture improvements
New AI throughout
Road edging improved
Oak Tree tyres moved off kerbing
DRS Zones for Full, Grand East & Grand West added (2 zones on Full & Grand East. 1 zone on Grand West)
Fixed wonky cambers in T3, T6 & T10
Fantastic new camset by Black Wagtail (full layout)
Bit of housekeeping on the JSON and other ini files
Minor performance optimizations
Fixed Patriot cam behind tent
Reduced footprint of Patriot pit apron to avoid accidental slowdown if you run wide at the last corner
Fixed a number of sticky walls
A couple of smoothing issues fixed
Some flickering textures fixed
V1.0 - First Public Release 09/09/2016
It contains all seven layouts: Full, Grand East, Grand West, North, South, Patriot & Patriot Reverse. All are fully functioning with AI. Each layout has it's own look and feel in accordance with real life. The 'Full' layout is 2016 race spec as you will see it in the Sportscar Championship/Oak Tree GP
Credits
PM. Lead modelling and textures: Darren Blythe
Additional assets and textures: Rigel
UI Images. Research, photography, driver feedback and testing: Arthur666
Additional Camera sets: Norbs
Texture/AI improvements. Help, advice and QA: Lilski
Trackside marshal models kindly donated by Brun. Misc. RV's by TarusX
WIP Testing: Richard Thompson, Piotr, Jeremy Ingraham
Version 1.1 - 18/09/16
Complete shader rework by LilSki for improved lighting
Misc texture improvements
New AI throughout
Road edging improved
Oak Tree tyres moved off kerbing
DRS Zones for Full, Grand East & Grand West added (2 zones on Full & Grand East. 1 zone on Grand West)
Fixed wonky cambers in T3, T6 & T10
Fantastic new camset by Black Wagtail (full layout)
Bit of housekeeping on the JSON and other ini files
Minor performance optimizations
Fixed Patriot cam behind tent
Reduced footprint of Patriot pit apron to avoid accidental slowdown if you run wide at the last corner
Fixed a number of sticky walls
A couple of smoothing issues fixed
Some flickering textures fixed
V1.0 - First Public Release 09/09/2016
It contains all seven layouts: Full, Grand East, Grand West, North, South, Patriot & Patriot Reverse. All are fully functioning with AI. Each layout has it's own look and feel in accordance with real life. The 'Full' layout is 2016 race spec as you will see it in the Sportscar Championship/Oak Tree GP
Credits
PM. Lead modelling and textures: Darren Blythe
Additional assets and textures: Rigel
UI Images. Research, photography, driver feedback and testing: Arthur666
Additional Camera sets: Norbs
Texture/AI improvements. Help, advice and QA: Lilski
Trackside marshal models kindly donated by Brun. Misc. RV's by TarusX
WIP Testing: Richard Thompson, Piotr, Jeremy Ingraham
Última edición por LRatafia el Mar Abr 03, 2018 11:21 am, editado 3 veces
Re: VIR - Virginia International Raceway (USA)
Version 1.1 - 18/09/16
Complete shader rework by LilSki for improved lighting
Misc texture improvements
New AI throughout
Road edging improved
Oak Tree tyres moved off kerbing
DRS Zones for Full, Grand East & Grand West added (2 zones on Full & Grand East. 1 zone on Grand West)
Fixed wonky cambers in T3, T6 & T10
Fantastic new camset by Black Wagtail (full layout)
Bit of housekeeping on the JSON and other ini files
Minor performance optimizations
Fixed Patriot cam behind tent
Reduced footprint of Patriot pit apron to avoid accidental slowdown if you run wide at the last corner
Fixed a number of sticky walls
A couple of smoothing issues fixed
Some flickering textures fixed
Complete shader rework by LilSki for improved lighting
Misc texture improvements
New AI throughout
Road edging improved
Oak Tree tyres moved off kerbing
DRS Zones for Full, Grand East & Grand West added (2 zones on Full & Grand East. 1 zone on Grand West)
Fixed wonky cambers in T3, T6 & T10
Fantastic new camset by Black Wagtail (full layout)
Bit of housekeeping on the JSON and other ini files
Minor performance optimizations
Fixed Patriot cam behind tent
Reduced footprint of Patriot pit apron to avoid accidental slowdown if you run wide at the last corner
Fixed a number of sticky walls
A couple of smoothing issues fixed
Some flickering textures fixed
Re: VIR - Virginia International Raceway (USA)
Última edición por LRatafia el Jue Mayo 18, 2017 10:09 am, editado 1 vez
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